![]() ![]() It is used primarily to limit their killing power rather than to protect our own creatures. Negate is a way to exchange resources 1 for 1 with Burn, Tron, RG Breach, Zooicide, and Jeskai Nahiri. It cantrips to stop manlands, turns off Valakut, and interferes with the development of Eldrazi, Jund, Tron, and Abzan. Spreading Seas comes in against Affinity, Infect, Eldrazi, Jund, Tron, Abzan, and RG Breach. Discard a card when I target your Reality Smasher? Free Baloth. Obstinate Baloth comes in against Jund, Burn, Abzan, Dredge, Merfolk, and Eldrazi, the last of which it works phenomenally in. Here are some explanations for specific cards and what decks they are aimed at. These hate cards become dead draws for them when we remove the combo, resulting in our deck being slightly improved towards theirs and their deck being slightly diluted after the first game. Many opponents are strategically obliged to play their artifact removal in games 2-3 (Infect, Jund, Abzan, and Jeskai Nahiri have a lot less to worry about but still may). The sideboard is built with a wide scope, easily able to replace the Madcap + Emperion combo in matchups where it becomes fragile (many matchups). Electrolyze and Forked Bolt are a testament to the metagame, killing all the small creatures of Affinity, Infect, Bant Eldrazi, and Burn, as well as some creatures in Jund, Abzan, and other decks. Cryptic Command, Simic Charm, and Roast help the combat step as well as prevent the deck from being overrun by creatures too powerful. It slams creatures that demand an answer, and wins when the opponent runs out of answers. This deck is too proactive to play Mana Leak, Remand, or Snapcaster. Because the deck plays 9 creatures with CMC 2, early turns are tapped out too often to play any counterspells besides the utility spell Cryptic Command. The greatest difficulty for a Temur deck is the lack of hard removal (Path to Exile, Terminate, Abrupt Decay) and most decks opt for counterspells to overcome this. It has enough cheap creatures to be the aggressor in most matchups, but also the ability to play control in the same way that Jund switches roles. This deck also makes use of 7 spells that are cmc 4, letting us play a late game without taking as much damage as most opponents if an Eidolon stays around. Another card that punishes opponents removal is Eidolon of the Great Revel, a card that is often killed with the next spell cast. Kira makes it incredibly hard for opponents to trade 1 for 1 with us, pushing an advantage and also attacking well as a 2/2 flyer. ![]() The thought process involved was "What deck best suits Madcap Experiment into Platinum Emperion? One that can play proactive threats so the opponent has less removal for Emperion and you can win in ways other than resolving a Madcap Experiment." This incidentally makes very strong use of Kira, Great Glass-Spinner, a card that I think is very powerful but without a home (besides 0-2 copies played in Merfolk). ![]() The strategy of this deck is to play proactively and stress your opponents removal, allowing your powerful threats to be uncontested. Lili veil and thought seize rain on your whole day and junk jund is a very hard match-up alongside rwu control.Looking for some advice on my build. I've found dodging the damage is easy except against rdw and skull crack but that has largely fallen out of favor for atarkas command. It plays out surprisingly similar to twin relying on patience and control and deciding the exact right time to fetch and swing with blight steel. Once there I built this out and started brewing so far it feels weak against burn and jund but strong against merfolk tron and affinity I also built the shape anew deck and found it to be to costly to run the inkmoths to justify it so then I went for bring to light to get my extra copies and found the mana to be to hard to hit and a bit to slow so I settled on the old twin shell to work with Deck Primers Top Tier Thursday Archive Deck-Specific Subreddits Try to do some metagame testing to get a feel for your deck so you can talk about it better. People are not here to critique the brew you slapped together with zero thought. Please, make sure you include a description of what your deck is, what it intends to do, and specific questions that stimulate conversation. When posting deck lists, it is generally preferred that you link to a deck building site such as or something similar. It can be as simple as typing your query into google, along with the word Reddit, to see if your question has been asked before. Please do not try and sell cards or decks within this subreddit.Īll we ask is that before you post, do some research yourself to try to find the answer to your query. This subreddit is for players of any level of experience to discuss any topics regarding the Modern format, whether it is decks that pro's have been winning with, metagame discussion, card discussion, or home brews. ![]()
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